Dragonfist Limitless is an an incremental beat-’em-up motion RPG.
It is mainly half about grinding out ranges within the gymnasium below the steering of your cheeky sensei to extend your Energy Degree, and half about utilizing these good points to advance phases, with just a little little bit of story and humour thrown across the combine. I feel it occupies a fairly distinctive place for the time being, with a good bit of consideration to element, informal however strategic fight, and I’ve put quite a lot of love into it over time.
The sport makes use of on-screen controls and preventing performs like a simplified preventing sport, the place you truly do some easy button mixtures to do particular strikes (when you unlock them by coaching).
Honest warning, the sport is grindy by design and possibly pretty area of interest in its attraction, however to this point the launch yesterday has been fairly profitable and I’ve had over 300 gamers enroll and quite a lot of good critiques! Really it has been terrifying, however anyone informed me I ought to share it over on this sub too, so right here I’m!
The sport was a solo mission, one thing I have been engaged on for the final 3.5 or so years, a part of that full time (yep, I am a type of very sensible individuals who determined to work on their indie sport full time — ask me for extra sound monetary recommendation). It has been a heck of quite a lot of work and I am actually glad it is launched, though it isn’t 100% completed but (nonetheless must launch extra updates to proceed the story and embody the brand new strikes/coaching and stuff like that).
Here is a hyperlink to the app retailer. Thanks for studying!